WebMar 23, 2010 · OpenGL String (printw) – Open GL Generalist There are many ways for displaying text in OpenGL. In this post, I'll use the glutBitmapCharacter function to draw characters, and then will extend it to a more generic function (printw), which will make drawing a string in OpenGL as simple as using printf. WebGLUT BITMAP 8 BY 13 GLUT BITMAP 9 BY 15 GLUT BITMAP TIMES ROMAN 10 GLUT BITMAP TIMES ROMAN 24 GLUT BITMAP HELVETICA 10 GLUT BITMAP …
C++ (Cpp) glutBitmapCharacter Examples - HotExamples
WebAug 17, 2008 · Measure up your string. This gives you the length of the rendered text, which is especially useful if you intend to centre it on screen in the next step: unsigned char string [] = "The quick god jumps over the lazy brown fox." int w; w = glutBitmapLength (GLUT_BITMAP_8_BY_13, string); WebGLUT is typically built with the "/MD" option (the CRT with multithreading DLL support), but the Visual C++ linker default is "/ML" (the single threaded CRT). One workaround to this issue is requiring users to always link with the same CRT as GLUT is compiled with. That requires users supply a non-standard option. feather watch
Displaying Text – OpenGL Tutorial 5 by Osama Hosam
WebC++ (Cpp) glutBitmapCharacter - 30 examples found. These are the top rated real world C++ (Cpp) examples of glutBitmapCharacter extracted from open source projects. You can rate examples to help us improve the quality of examples. Programming Language: C++ (Cpp) Method/Function: glutBitmapCharacter Examples at hotexamples.com: 30 … WebMar 24, 2015 · You have a few options to fix this: Reset the transformation before calling glRasterPos2f (): glLoadIdentity (); glRasterPos2f (-1.0,0.0); glutBitmapCharacter (GLUT_BITMAP_8_BY_13,'S'); Push/pop the transformation you use for drawing the ball, to restore the previous transformation after you finished drawing the ball: WebJan 17, 2012 · GLUT_BITMAP_8_BY_13 - A variable-width font with every character fitting in a rectangle of 13 pixels high by at most 8 pixels wide. GLUT_BITMAP_9_BY_15 - A variable-width font with every character fitting in a rectangle of 15 pixels high by at most 9 pixels wide. GLUT_BITMAP_TIMES_ROMAN_10 - A 10-point variable-width Times … feather watermark